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A Page from the Campaign

8/15/2019

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Today’s post is something different. I have been writing fiction quite a bit recently, some for my D&D group, some just for myself. I’d like to share a short piece here as a little snapshot of my other creative work. I originally wrote this at the beginning of my current D&D campaign a couple years ago. This isn’t backstory exactly; it’s what happened the day before my character met the rest of the party. I present to you the first page in the tale of Rory, Gnomish Fighter: ​
Bella wasn't actually listening. She'd heard what she needed; it was enough to know that he'd be paying for his room and all of his meals in advance. That kind of commitment wasn't often found, even in Vestrim's market district. Besides, who had ever heard of a broke gnome?

"Sure, sure there's a board by the entry, you can pin-up your poster next to Thaddeus' and if anyone comes asking for you I can have someone take down their name." 

He seemed decent enough, if a little much, but she doubted anyone in this part of town would have need for a reenactment performer or whatever he was. Maybe if someone was throwing a children's birthday party...

Anyway he was Lyra's problem now.

"Are you sure there isn't anything else I can getcha?"

The gnome looked up between the spoon in his left hand and the quill in his right. "Do you think there might be a secret system of tunnels buried beneath the city?" Rory blurted out with the same frenetic energy as his scribbling. 

"Emmm, I meant would you like an ale?" she laughed. 

"No thank you, no ale for me, too much work to be done!"

It didn't look like she was going to get any extra coin out of this one. Lyra sighed as she crossed the room to another table. On her way back to the kitchen, the gnome gave her a quick wave. 

"Changed your mind already? You're more fick--"

"--What do you know about those three suspicious characters?" he cut in with a stressed whisper, darting his eyes to the left repeatedly, "They're dressed in an ashy black and keep making a coughing sign to each other, must be a secret code."

She was already halfway back to the kitchen.
​

"Chimney sweeps" she hollered back at him.

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Pick the Channel, Not the Volume

8/1/2019

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In the post Introducing: Questo, I mentioned that I got my first taste of large-audience roleplaying at PAX Unplugged 2018. That was also my first full con experience. I got to game with some incredible heroes of mine and make some new friends. It was a pretty great weekend. So while the rest of the gaming world is in Indianapolis this week for that other con, I’m going to reminisce about PAX. 

There were two events on the schedule that I took up for research purposes. I knew I wanted to see how folks from the gaming sphere took on the challenges of performing. I was also grateful to have the opportunity to see the show from the audience’s side. The two events were:
Murderous Ghosts  by Meguey and Vincent Baker
​
Murderous Ghosts
is a horror exploration game for two players, and this auditorium version featured audience members calling out decisions and actions for the main character as they tried to avoid getting verbed by the game’s namesake nouns.
To Serve Her Wintry Hunger by Stephen Dewey

To Serve Her Wintry Hunger is a dark fairy tale storygame for four players and one facilitator. This full audience playthrough split the room into four groups that each ran one of the spirits hunting a human in the middle of a terrifying blizzard.
Today I’m going to focus on To Serve Her Wintry Hunger because it most directly impacted my work on Questo and gave me a bunch of takeaways for bringing a game to a large audience. I saw a specific approach to running a full room through a small storygame, and I also experienced first hand what is fun for an audience in that setup. It was a cool event and made me an instant fan of Stephen Dewey. 

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