In my last post, I mentioned that my friend has written a monster-hunting storygame modelled after For the Queen and Chasing the Ace. This week, I’d like to share a piece of what we’ve been writing together. This is the second game with this group, so naturally we’ve begun to explore a team with looser, more complicated ties to each other.
Prior to this scene the crew lost Joey, a key leader and unifier, during a ferocious faceoff with a catoblepas. Blaming herself for the loss, Kira, our resident werewolf just tore out of Joey’s wake into the night. While half the team chases after her, my character, a stone devil named Abrehex Fel, has other plans. He’s joined by our mercenary diviner Balaam, and Hamor, the diviner’s Great Dane.
♥J You believe the crew would be dead without you. Why?
Balaam watches Abrehex’s clawed hands flash too quickly over the map. A low growl from Hamor, but Balaam squeezes tightly against the harness. “How many idiots does it take to track the wolf? She can’t be har—“